Using NovelAI for the Base Sprites


Video Game Assets

When it comes to video game assets, there’s no shortage of options to choose from. Even here on itch.io, there are dozens of assets available. However, I find that they often lack one important thing: variety.

Variety is something that many game developers don’t think about until they encounter issues with it. For most developers, the issues with premade assets fall into one of two categories:

  1. There’s not enough variety.
  2. There’s too much variety.

It can be frustrating to find perfectly shaded toon-style items, only to have hyper-realistic environments and characters. Or, if you’re creating a Western-style game, you might find mostly anime-themed sprites. Even if users don’t mind it too much, there’s always a certain stress or dissonance about the sprites and art not fully matching the general style. In my own work, some of the backgrounds don’t match because I didn’t have enough time to fix them, but I plan to fix them down the line.

Enter AI

For my novel, I wanted a comic-style feeling. This meant going on a hunt for assets, sprites, and backgrounds. However, I had very limited time to spend looking for assets that were “ok” but didn’t really fit my use case. That’s when I turned to NovelAI image generation for the character sprites (which are available on the project page under Concept_Art.zip). As you can see, all of the sprites had the “Superhero Logo” on their chests, which is where Krita came in handy for editing out the logo.

I also used the “color” layer option to change the color of the outfit. For the casual outfit, I used a color dodge and a splatter brush, which was an on-the-moment idea that worked really well!

No matter where you stand on the matter of AI-generated artwork, I’m convinced that there’s a right way to use it, and together, we can find it. The benefits of getting it right are much greater than the benefits of not using it at all.

Files

Concept_Art.zip 1 MB
Apr 01, 2023

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